You’ll most likely be capped by the amount of damage you deal within each battle, especially when performing daily battles such as Red Moon’s Energy as you progress further within the game.
This makes an ALR and ADD an important stat that must be raised in order to farm more efficiently. As doing so, will increase the cap of the attack damage of your available to you within battles. So, lets take a look at an example. Let’s say your character has 58,303 ATT available and 0 ATT Surplus, the battle’s attack cap would set your ATT to 42,300 within the battle. However, if you had 1710 Attack Surplus, then you would be able to exceed the battle’s base ATT cap. Setting your total available ATT to 44,010 (42,300 + 1,710), thus allowing you to deal more damage than you would normally deal without it. The same rules applies to Additional Damage.
Main Sources of Additional Damage:
- High Level Gear
- Enhancing Gear to +15
- Space Time Enchant Scroll
Main Sources of ALR:
- Reaching 10 mercenaries in Partholon Vanguard. (+500 ALR)
- With the new leveling/mission overhaul, leveling to 105 can take approximately 8 hours, if you were to skip all the dialogue.
- Mysterious Shards (+50 ALR / tunes)
- Applied when tuning your weapons.
- Abysaal Shards (+20 ALR / tunes)
- Applied when tuning your armor.